#ifndef STATEINTRO_H
#define STATEINTRO_H

#include "BaseState.h"

#include "Text.h"
#include "CountDown.h"
#include "DataState.h"

class StateIntroduction : public BaseState
{
public:
    StateIntroduction();
    ~StateIntroduction();

    virtual void userInput();

    virtual void update();
    virtual void render();

    int lives;
    DataState* levelData;

private:
    Text nameText;
    CountDown timer;
};

#endif
